Thankfully, this allowed the game to run normally, delivering is the 60FPS experience that the game promised, which feels a lot better than the 30 FPS framerate that the console version offers. This allowed the game to play normally, but at the cost of a 60FPS framerate cap on our monitor and the loss of unlocked framerates. To address this issue we had to enable V-Sync within Spyro's Reignited Trilogy. At best this would make the game look strange, such as upward-facing flame breaths from Spyro, and at worst it prevents in-game events and game progress. Spyro would slide on all terrain, as if it were ice, and several key animations would break down. When playing Spyro with unlocked framerates, we found that many of the game's animations broke down. While stretching this game to 4K and 60Hz may sound like a good thing, the game's problem is that unlocked framerates come at a cost. While the game looks great on paper, offering support for an unlocked framerate and higher resolution options than the game's console counterparts, it sadly falls short in its execution. The Spyro Reignited Trilogy has finally brought everyone favourite purple dragon to PC, but not without issues.
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